You can get them using the 'player.additem ID 1' command in the console. Now includes Elizabeth's hairstyles from Bioshock Infinite and BaS.
The default face textures are from BaS DLC, but tower Elizabeth face textures are also included. However some cause clipping due to shape differences between the vanilla heads and the custom mesh.īy default Elizabeth's eyes are opened too wide in the idle facial expression, so now you can adjust the eyelids using the 'Jaw: Wide/Thin', 'Jaw: Slope High/Low', 'Jaw: Concave/Convex' and 'Mouth: Large/Small' sliders. Should be compatible with most of the mod or vanilla hairstyles if you set the racemenu sliders right (see the readme file included in the archive).
Head mesh has the same neck as the vanilla races so it is compatible with everything (bodies, armors) that works with vanilla heads.
All standard emotion, lip and eye movement animations are present. The race uses custom head and eye meshes. The mod adds a new Bioshock Infinite Elizabeth race for Fallout New Vegas.